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Programming and Narrative Design
Follow Krstoslav in his journey and recover the pieces of his memory. Fight your way through his childhood fears and recollect special moments in Krstoslav's life with his grandmother.
Prototyping
EarlyVisualization
Early concept with Chris, team lead.
GameGoal
Early concept with Chris, team lead.
EarlyVisualization
Early concept with Chris, team lead.
1/2
Prototyping
prototype01
Prototype02
Inventory
prototype01
1/5
Enemy Ai and Implementation
AIBehaviorTest
AiBehavior
TheSlime
Some shader works for the slime
AIBehaviorTest
1/7
Questing (Did not make it into the game)
InitialQuestDesign01
InitialQuestDesign02
QuestDesign03
InitialQuestDesign01
1/4
Cutscenes Planning
BeginningCutScene
BeginningCutscene
CutScenePlanning
Planning the cutscenes with Chris, the team lead.
BeginningCutScene
1/7
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