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Programming and Narrative Design
Follow Krstoslav in his journey and recover the pieces of his memory. Fight your way through his childhood fears and recollect special moments in Krstoslav's life with his grandmother.
Prototyping

EarlyVisualization
Early concept with Chris, team lead.

GameGoal
Early concept with Chris, team lead.

EarlyVisualization
Early concept with Chris, team lead.
1/2
Prototyping

prototype01

Prototype02

Inventory

prototype01
1/5
Enemy Ai and Implementation

AIBehaviorTest

AiBehavior

TheSlime
Some shader works for the slime

AIBehaviorTest
1/7
Questing (Did not make it into the game)

InitialQuestDesign01

InitialQuestDesign02

QuestDesign03

InitialQuestDesign01
1/4
Cutscenes Planning

BeginningCutScene

BeginningCutscene

CutScenePlanning
Planning the cutscenes with Chris, the team lead.

BeginningCutScene
1/7
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