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Programming and Narrative Design

Follow Krstoslav in his journey and recover the pieces of his memory. Fight your way through his childhood fears and recollect special moments in Krstoslav's life with his grandmother.

Prototyping

EarlyVisualization
EarlyVisualization

Early concept with Chris, team lead.

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GameGoal
GameGoal

Early concept with Chris, team lead.

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EarlyVisualization
EarlyVisualization

Early concept with Chris, team lead.

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1/2

Prototyping

prototype01
prototype01

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Prototype02
Prototype02

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Inventory
Inventory

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prototype01
prototype01

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1/5

Enemy Ai and Implementation

AIBehaviorTest
AIBehaviorTest

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AiBehavior
AiBehavior

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TheSlime
TheSlime

Some shader works for the slime

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AIBehaviorTest
AIBehaviorTest

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1/7

Questing (Did not make it into the game)

InitialQuestDesign01
InitialQuestDesign01

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InitialQuestDesign02
InitialQuestDesign02

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QuestDesign03
QuestDesign03

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InitialQuestDesign01
InitialQuestDesign01

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Cutscenes Planning

BeginningCutScene
BeginningCutScene

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BeginningCutscene
BeginningCutscene

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CutScenePlanning
CutScenePlanning

Planning the cutscenes with Chris, the team lead.

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BeginningCutScene
BeginningCutScene

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1/7